OREANDA-NEWS. NVIDIA launches today three notebook GPUs: the GeForce GTX 1080, GeForce GTX 1070 and GeForce GTX 1060.

All are fast. All are efficient. All are loaded with cool Pascal architecture gaming features like Ansel. And, for the VR ecosystem, they’re all powerful enough to deliver support for our VRWorks technologies, and a great VR experience

The hallmarks of the GeForce 10-Series of notebook GPUs are massive jumps in performance, stunning power efficiency and unique gaming experiences. It is, after all, our Pascal architecture on the go. The impact this launch will have on VR will be profound.

Our new Pascal-based GPUs are powerful enough to deliver support for a great VR experience.

These GeForce GTX 10-Series notebooks are incredibly impressive and bring easy mobility to high-immersion VR. You can now explore the experience of summiting Everest in VR, do it at ultra-high settings and do so on a notebook I wouldn’t hesitate to carry around. Kjartan Pierre Emilsson, CEO of S?lfar Studios

Gaming continues to be a thriving market, and no other gaming platform is growing faster than notebook PCs. Analyst firm DFC expects Xbox One sales to decline 4 percent this year, while PlayStation 4 sales inch up 4 percent. Desktop gaming PCs are expected to climb 12 percent, while gaming notebooks jump 28 percent.

Notebooks are the platform of choice for a majority of PC buyers, outpacing desktop PCs every year since 2010. They’re predicted to maintain that pace well into the future.

No doubt we’ll see heavy-duty gaming beasts. You’ll also see balanced notebooks with manageable size and a lot of power. You’ll even see thin and light notebooks, like the 18mm-thin, 4-pound Razer Blade. VR capabilities are no longer limited to the most expensive notebooks, either. Now a VR-capable notebook can be had for as little as $1,299.

The increase in VR-capable notebooks will also have an obvious benefit for the VR game developers who are busy creating mind-blowing experiences with the aid of our VRWorks technology. Suddenly developers can do their cutting-edge work wherever they choose, no longer anchored to a desktop. And showcasing VR demos on the road just got a whole lot easier with these portable VR-capable platforms.